Starfleet Directives

Prime Directive:

Also known as Starfleet General Order 1, was one of Starfleet’s most important binding principles about noninterference in another culture’s internal affairs, natural development and progression. The Prime Directive forbade Starfleet officers from interfering with the social order of any planet. Violation of the Prime Directive was generally considered a court martial offense followed by severe punishment unless sufficient justification can be made for the violation. Even though there have been incidents where Starfleet personnel have decided on strong ethical grounds to ignore the Prime Directive, on the whole it was believed to do a lot more good than harm.

Omega Directive:

A highly classified Starfleet general order requiring the captain of a starship to notify Starfleet Command immediately upon detection of an Omega molecule.

The directive also authorized the use of any and all means to destroy an Omega molecule. This made the Omega Directive the only known order to supersede the Prime Directive. The Omega Directive was deemed necessary because of the extreme power and the threat to interstellar civilization posed by even a single molecule. Knowledge of the Omega molecule and the Omega Directive was restricted to Starfleet officers ranking captain or higher.

Temporal Prime Directive:

All Starfleet personnel are strictly forbidden from directly interfering with historical events and are required to maintain the timeline and prevent history from being altered. It also restricts people from telling too much about the future, so as not to cause paradoxes or alter the timeline.

Directive 010:

Before engaging alien species in battle, any and all attempts to make first contact and achieve nonmilitary resolution must be made.

Directive 101:

Any individual accused of murder does not have to answer any questions.

Tactical Directive 36A:

The captain will not engage a hostile force without the protection of a security officer.

Federation Regulations

Book 19, Section 433, Paragraph 12:

Regulation concerning the ability of ranking Federation officials to give direct orders to Starfleet officers.

Title 15 of these procedures allows ranking Federation officials to assume direct command of Starfleet vessels under certain conditions.

General Orders

General Order 1:

No starship may interfere with the normal development of any alien life or society. General Order 1 is also better known as the Prime Directive. It supersedes all other laws and directives, with the exception of the Omega Directive.

General Order 7:

No vessel under any condition, emergency or otherwise, is to visit Talos IV. In the PC game Star Trek: 25th Anniversary, the USS Enterprise computer states General Order 7, and the death penalty associated with it, more generally refers to high treason.

General Order 12:

On the approach of any vessel, when communications have not been established the ship is to take a defensive posture.

General Order 13:

Evacuation Order for Starfleet vessels.

General Order 15:

No flag officer shall beam into a hazardous area without armed escort.

General Order 24:

An order to destroy all life on an entire planet.

Starfleet Orders

Starfleet Order 104: Section B, Paragraph 1-A

In the absence of a starship’s assigned captain, a flag officer has the authority to assume command of the starship should they deem it necessary.

Starfleet Order 104: Section C

Should it be proven with admissible evidence that the flag officer who has assumed command is medically or psychologically unfit for command, the starship’s ranking officer may relieve them on that basis. However, such an action must be supported by an appropriate certification of unfittness by the ship’s Chief Medical Officer.

Starfleet Order 2005:

Orders the destruction of a starship by allowing matter and antimatter to mix in an uncontrolled manner. This is a last resort for a captain that allows him/her to prevent their ship or crew from falling into enemy hands.

Starfleet Order 28455:

Federation order that dictates the formal relief of a commanding officer by their successor.

Regulation 3 (Paragraph 12):

In the event of imminent destruction, a Starfleet Captain is authorized to preserve the lives of his crew by any justifiable means.

Section 12, Paragraph 4:

Relates to the Captain undertaking command of an away mission.

During the Best Man Speech Picard states that Commander Data will never let him undertake an away mission, Data reacts to that by reciting the regulation but is told to shut up by Picard before he can complete his sentence.

Regulation 46A:

If transmissions are being monitored during battle, no uncoded messages on an open channel.

Regulation 157, Section 3 (Paragraph 18):

Starfleet officers shall take all necessary precautions to minimize any participation in historical events.

Regulation 191 (Article 14):

In a combat situation involving more than one ship, command falls to the vessel with tactical superiority, should there not be a higher ranking officer present.

Regulation 476.9:

All away teams must report to the bridge at least once every 24 hours.

Regulation 619:

The commanding officer must relieve themselves of command if their current mission leaves them emotionally compromised and unable to make rational decisions.

Regulation 2884.3:

Substances unstable in an oxygen atmosphere must be handled with care.

Regulation 3287.0:

Due to its high volatile nature, antimatter must be stored in magnetic confinement pods.

Reserve activation clause:

A “little known” and “seldom used” clause in Starfleet regulations which allows for the recall of a retired or discharged officer in the event of an emergency.

Starfleet Intelligence Procedures

Regulation 121 (Section A):

The Chief Medical Officer has the power to relieve an officer or crewman of his or her duties (including one of superior rank) if, in the CMO’s professional judgment, the individual is medically unfit, compromised by an alien intelligence, or otherwise exhibits behavior that indicates seriously impaired judgment. A Starfleet officer can face court martial for failing to submit to such a relief.

Starfleet Security Protocols

Protocol 28 (Subsection D):

In the event of hostile alien takeover the EMH is to deactivate and wait for rescue.

Starfleet/Federation Codes

Code 1:

Signals either a total or imminent disaster, a possible invasion, or indicates that the Federation is either currently or about to be engaged in open warfare with a hostile power. The code requires all Starfleet personnel within the affected area to immediately assume a ‘war’ footing or posture. It is also colloquially known as “Defense Alert”, or a “Priority One Alert”.

Code 1-Alpha-Zero:

Indicates a starship in distress.

Code 7-10:

A “quarantine code”. No Starfleet or Federation-registered starship is to approach a system or vessel which is broadcasting Code

Code 47:

An ultra-secure communications protocol, for Captain’s eyes only. So secure that all traces of a Code 47 transmission or communication are automatically wiped from all computer records.